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Justin Kiesskalt

Experienced Game Engineer since 2015
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Sensations

September 7, 2021

Company:
Playside Studios Client Project

Engine:
Unity

Description:
While working at Playside, I was given the chance to work on an ASMR app that would require heavy technical skills. The aim of the project was to create realistic simulations for Soap Cutting, Sand Raking, Audio Minigames and much more. To make the problem even more difficult, it had to run in sufficient framerates on modern mobile devices. This was the first time I have had to perform heavy RND for a project that we weren’t even sure was possible - given the hardware limitations. With the assistance of a skilled technical artist, our knowledge combined was enough to complete the task and make something we were proud of.

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Find it now on the iOS App Store