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Justin Kiesskalt

Experienced Game Engineer since 2015
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Exodus

March 27, 2026

Company:
Archetype Entertainment / Wizards of the Coast

Engine:
Unreal Engine 5

Description:

EXODUS™ is a sci-fi action-adventure RPG where you become the Traveler—leading humanity’s fight for survival against the Celestials. Face our evolution 40,000 years in the future, explore extraordinary worlds, and confront time itself to shape the fate of generations.

Involvement:

Becoming an integral part of the development team- I was tasked with performance and optimization for all aspects of the development process. During my multiple years working on Exodus I implemented several performance systems, improved the framerate in every area of the game, and contributed heavily to getting the game running smoothly on all consoles.

I also assisted in creating several development tools for artists, designers and audio technicians to efficiently add polished content to the project without sacrificing quality or performance.

My work on Exodus is some of my proudest- I don’t think there are many areas of the project/engine that I haven’t contributed to in some form or another.

Exodus is coming soon on Windows | PlayStation 5 | Xbox Series X/S

https://www.exodusgame.com/en-US